
A game relying half on tactile. For playing, one puts a hand in the physical model box for wayfinding.
"Jugend" comes from "youth" in German. "The transition of the youth from their ideal life into civil society involves a painful process of adaptation punctuated by crises." Overall, it was a refusal to walk through the narrows, and a failed, gambling experiment. The pioneer, their ideal was too much.


[My Role: basically all made on my own]

Prototyping

Level designing

Playtesting the idea

Modelling
Animating

Sound composing





Making the electronic component

Laser-cutting for the inside components

Assembling

