A game relying half on tactile. For playing, one puts a hand in the physical model box for wayfinding.
"Jugend" comes from "youth" in German. "The transition of the youth from their ideal life into civil society involves a painful process of adaptation punctuated by crises." Overall, it was a refusal to walk through the narrows, and a failed, gambling experiment. The pioneer, their ideal was too much.
[My Role: basically all made on my own]
Prototyping
Level designing
Playtesting the idea
Modelling
Animating
Sound composing
Making the electronic component
Laser-cutting for the inside components
Assembling